Let us start from what is most visible , like a variety of new items that are used by Sackboy ( now more called by the name Sack Thing ) . Like Creatinator ( which makes Sack can fire a bullet from his head ) , Grabinator ( which makes Sack can lift and throw objects ) , and Grappling Hook ( which makes the tub Sack Spider - Man ) .
Each one adds more depth to the game , visible from many puzzle elements that are smart who packed the Story mode . In fact we can play together with 1 to 3 other friends . The cooperative gameplay even be a fun joke - cry when playing with others , through the addition of a variety of new power- ups , it seems laughable inexhaustible fun .
In addition , there are many more changes contained in it after we play more . This includes Sackbot , we can program with a variety of behavioral and aesthetic qualities . But the most important addition to make LBP 2 out of bounds there is Controllinator genre . This new item allows us to map the various functions of the in-game controller buttons to us .
It opens up a range of possibilities that are difficult to understand until we start fiddling themselves add modifiers . Fortunately , the long tutorial should we live , is able to make us see and understand how to play this game . With a voiceover by Stephen Fry , we would be directed to study and develop the imagination and creative in building various creations are complex , far more complex than the first LBP .
Almost all the creation tools from the first series developed further , making the design process becomes more pronounced level line . This is not mean that we will work knowledge creation tools can no longer be used . Even with that knowledge , we can creation of something previously impossible possible . As for something that previously may be created , so much more easily .
This is a glimpse into the design process of the new gameplay works . Replace the rather complicated process in the first series , now we can pair a Mover object to anything, which makes us able to easily manipulate the desired object in multiple directions at will which we enjoy . What previously took about a few minutes calculation is now done in a matter of seconds . And it applies to almost all other design aspects .
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http://gamingnewsinfome.blogspot.com/2014/01/ps4-vs-xbox-one-vs-wii-u-which-console.html