Overall, the gameplay of Dragon Age: Inquisition has not changed from the previous games. You will get around Thedas sake of completing the quest, and you still can decide to be a good guy or a bad guy by selecting dialogue offered. However, there are some changes to the dialogue system, such as the choice that no longer looks with subtle as before. Each action you do will affect the opinion of party members to yourself.
In terms of visuals, one hallmark of the series Dragon Age is a battle system that can be paused and can change the camera viewpoint to display the overview, or closer to the third-person. Inquisition still have the same system, but polished to be seen much more interesting.
When using a third-person viewpoint, the gameplay resembles the action RPG. You will attack with regular attacks and activate the skill has been learned just by pressing one button. Battle system so little resembles MMORPG with regular attacks carried out continuously, and enable active skill set into the slot provided. So, for those who do not love Dragon Age because the battle system is "boring," you will now be able to enjoy this game with a more active fight.
On the other hand, many gamers who love the series Dragon Age (or other Bioware games) as pause and display systems overview. Display options as it still presented, this time named Tactic Map. The system itself is not too much changed from the previous Dragon Age. When the game is paused, you can adjust the strategy such as telling party members to attack a specific enemy, or move the party to a more strategic. When you are satisfied set the strategy, you can re-run the time to see whether the strategies that have been developed to work effectively or not.
Bioware promises that Dragon Age: Inquisition would have a very wide world. This game has the world's arguably a semi open-world. Each area was very spacious, like open world but the world is still divided with the loading screen.
New features of this game is the Inquisition, troops led by you and formed to cover the Breach threatening Thedas. This feature really makes you become a leader. You must find a way to reinforce the troops, seek the help of others, to set up a strategy to deal with the problem in the War Room.
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